Ren'Py version changes (8.4, 8.5)
Ren'Py Live2D Lip Flap Code » Devlog
(29 November 2025)
NEW:
- Ren'Py 8.5: web build (v1.2) has been added. Support for Live2D in web builds has been officially introduced in Ren'Py 8.5 and higher.
(The setup for that is identical to how you would install 'Live2D Cubism SDK for Native')

WHAT REMAINED THE SAME:
- The zip file with code assets and guide hasn't actually been updated since its last release for MVNA Jam. The original project (v1.1) was made for Ren'Py 8.3.
- I don't expect to update this zip at all. This saves me time from rewriting the documentation and uploading new builds. I also tend to lose track of version numbers.
- Ren'Py 8.4 and/or higher: Change this line to make it work:
- old: live2d.name[0]
- new: live2d.name[1]

- Ren'Py 8.4 and/or higher: Change this line to make it work:
OTHER:
- Feniks sine code suggestion: https://itch.io/post/12293045 I recommend you to swap out my function with theirs, and credit them too. Also make sure to check out their extremely helpful Ren'Py code tools on itch: https://feniksdev.itch.io/ !
- Demo with The Countess by Digital Ayanna: It was very serendipitous to encounter Digital Ayanna's gorgeous live2d sprite submission in MVNA Jam. My immediate thought was to test how The Countess looks like with mouth flapping!
- Digital Ayanna's Live2D model: https://digital-ayanna.itch.io/the-countess
Files
Live2DLipFlapCode-1.2-web.zip Play in browser
Nov 29, 2025
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Ren'Py Live2D Lip Flap Code
Free to use Ren'Py code for automatically animating lip flaps for Live2D models when dialogue is printed for character.
| Status | Released |
| Category | Assets |
| Author | Gaming Variety Potato |
| Genre | Visual Novel |
| Tags | Animation, Asset Pack, code, live2d, No AI, Ren'Py, Royalty Free, sourcecode, Tutorial |
| Languages | English |
| Accessibility | One button |
More posts
- v2.0 Release + Spooktober Visual Novel Jam Asset Bundle!51 days ago
- v1.4 Build - Fixed the bug from v1.370 days ago
- V1.3 Build: Bugfix and new feature to base codeMay 23, 2026
- Build 1.1: Code cleanup and better guideFeb 18, 2025
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